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Zed jg runes1/11/2024 This does not necessarily mean the target will die, as it does not consider shields or forms of damage modifiers that are not respected by this predictive calculation. If the mark's post-mitigation damage is higher than the target's current health, a spinning shuriken will appear above the victim.Death Mark does not cancel if the target enters a zombie state before the dash begins.These shadows have a tracking distance of 2200 and a dash speed of 1750.These shadows do not mimic abilities and disappear immediately after they stop dashing but they grant sight of their surroundings. Once Zed begins the dash, two Shadows will also appear to be dashing through his target, each one spawning a certain distance behind the target (from the right and left).Zed will remove airborne effects from himself immediately upon starting the dash. The mark will still be applied regardless. If the dash is interrupted, Zed stops, places himself to the ground (ends all displacements affecting him, but does not remove airborne effects), and reappears prematurely at his current location.If he enters it while dashing, the dash is interrupted. If he enters resurrection before the dash, Death Mark does not cancel.If Zed dies during Death Mark, the ability will cancel instantly and he will reappear at his current location.They will not prevent Zed from initiating the cast nor block the detonation from a mark that is already applied. Spell shields will only block the mark's application.The mark can be prevented by becoming untargetable before it is applied (untargetability after application will not prevent the mark's detonation).The range at which it mimics Zed's abilities does not change.
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